/*
 * File: PostEffects.cs
 * -----
 * Description: 
 * -----
 * Created  By: Aim 2021-07-01 23:32:27
 * Modified By: Aim 2021-07-01 23:37:47
 * -----
 * HISTORY:
 * Date      	By	Comments
 * ----------	---	----------------------------------------------------------
 */


using UnityEngine;

[ExecuteInEditMode]
public class PostEffects : MonoBehaviour
{
    public Material m_Material;

    private void OnRenderImage(RenderTexture source, RenderTexture destination)
    {
        Graphics.Blit(source, destination, m_Material);
    }
}